Shendu, Demon Sorcerer of Fire (
shendude) wrote in
saveyourselves2013-06-01 04:35 pm
(no subject)
I am publicly announcing that I am no longer a mod, or even a player in Save the Earth.
Appropriately enough for a game with a theme of self discovery I have found that I am not a good fit for a mod position in the slightest and, in all honesty, I am not a good fit for StE itself. It may sound utterly bizarre to hear from me but it just isn't my kind of game... even though I came up with it.
Although not the only reason, my decision is largely based on the fact that when I took on the idea of being a mod, I wanted to avoid becoming That Mod that doesn't do anything and hangs around entirely because of a desire to hold a position or a sense of obligation. I discovered in a couple of weeks I was already That Mod, and after attempting to get my interest raised again with a few methods it became clear that wasn't going to work. And I do not want to be That Mod, so while the game is in its infancy and can easily develop find it best to get out of way. So, last week I officially stepped down, but I wanted toprocrastinate hold off on announcing until today whilst some preparations were made for my departure and for the sake of a pleasant round number, exactly two months since the game opened.
StE has always been a bit of a day dream for me. I first came up with the idea after misunderstanding how Mayfield worked based on a dear_mun post several years ago (I just shocked myself by remember the character and what they were complaining about!) and my interest in actually making it waxed and waned based on my mood. I never had exceptional passion for it but I truly hoped I could build some when it took off. And then it took off but I stayed the same, unfortunately. I don't regret making the game, but I do regret that I'm not a suitable person to have made it. If I had my time again, I'd certainly do some things differently. But as it is I'm especially grateful that people enjoyed my idea and you've all my earnest appreciation.
I'll still be around the DWRP scene! My desire to roleplay in general never waned, but as for modding? Never again. I'm just plain no good for the role. If you ever see me making another game with one of the strange ideas I have for them, tell me to quit while I'm ahead. On the other hand, if you see me around, don't hesitate to come play with me.
It does pain me somewhat to add this on to a farewell I'd written in advance, I think it's best to address things openly, especially in this environment: Although the timing of the announcement may look a bit fishy, this choice has nothing to do with any particular occurrence and the actual decision was made last week.
So! Last words shall be shameless stolen from my childhood hero.
"Don't just stand there looking stupid. Make me happy!"
- The Distinguished Doctor Ivo Robotnik
Appropriately enough for a game with a theme of self discovery I have found that I am not a good fit for a mod position in the slightest and, in all honesty, I am not a good fit for StE itself. It may sound utterly bizarre to hear from me but it just isn't my kind of game... even though I came up with it.
Although not the only reason, my decision is largely based on the fact that when I took on the idea of being a mod, I wanted to avoid becoming That Mod that doesn't do anything and hangs around entirely because of a desire to hold a position or a sense of obligation. I discovered in a couple of weeks I was already That Mod, and after attempting to get my interest raised again with a few methods it became clear that wasn't going to work. And I do not want to be That Mod, so while the game is in its infancy and can easily develop find it best to get out of way. So, last week I officially stepped down, but I wanted to
StE has always been a bit of a day dream for me. I first came up with the idea after misunderstanding how Mayfield worked based on a dear_mun post several years ago (I just shocked myself by remember the character and what they were complaining about!) and my interest in actually making it waxed and waned based on my mood. I never had exceptional passion for it but I truly hoped I could build some when it took off. And then it took off but I stayed the same, unfortunately. I don't regret making the game, but I do regret that I'm not a suitable person to have made it. If I had my time again, I'd certainly do some things differently. But as it is I'm especially grateful that people enjoyed my idea and you've all my earnest appreciation.
I'll still be around the DWRP scene! My desire to roleplay in general never waned, but as for modding? Never again. I'm just plain no good for the role. If you ever see me making another game with one of the strange ideas I have for them, tell me to quit while I'm ahead. On the other hand, if you see me around, don't hesitate to come play with me.
It does pain me somewhat to add this on to a farewell I'd written in advance, I think it's best to address things openly, especially in this environment: Although the timing of the announcement may look a bit fishy, this choice has nothing to do with any particular occurrence and the actual decision was made last week.
So! Last words shall be shameless stolen from my childhood hero.
"Don't just stand there looking stupid. Make me happy!"
- The Distinguished Doctor Ivo Robotnik

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THAT SAID, yeah, believe me when I say I know what a huge load of work modding is (let alone being the #1 head honcho), and I definitely understand your decision.
It was a really great idea, I had fun making up AU ideas and such, and the fact that it even got off the ground is a pretty big accomplishment. So thanks for all of that, and maybe I'll see you around RP again someday. :)
+1
Re: +1
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Incidentally, you reminded me to buy MGR by existing and now I am elbow deep in Very Hard mode dressed in the suit.
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Also, I'm glad I did my duty; that game is fucking incredible. And just wait until you hit Revengeance difficulty, hooboy. Platinum Games makes a damn fine action game. (PS: Normally I loathe DLC but the Sam DLC is really great and I highly recommend it even though DOUBLEJUMP, WHY?! Bladewolf DLC is good too, but not AS good.)
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Oh yeah. Hard Mode wasn't hard at all, but Very Hard has been painful for me (until I learned to swap weapons all the time Foxblade on tripods THANK YOU), but it's such a fun romp I am looking forward to dying a thousand times. As for DLC... Every dog has his day. i already beat them both several times sob
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..
*cue gross sobbing even thinking about Revengeance-level S-ranks*
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Then I went and fought it a few times very carefully on Normal to work out all the tricks, went back and amazed myself by totally fluking into a No Damage S Rank. It's the only S-Rank I've ever gotten on the Ray, even on Easy. What the hell.
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I don't suppose you ever play fighting games (P4A, MVC, SC4/5 etc) on PS and want a new friend? In my world RP comes and goes, but videogames are forever.
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I DO play fighting games (I love them and am Not Very Good) but 'new' friend would be a bit of a misnomer is I have none. For anything! Quite sad, quite sad. Currently I've got MvC and Darkstalkers for the PS3. I might have another one I can't remember but all my games are all the way downstairs and it's late, I ain't getting out of my chair.
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Thanks for getting this place started up! Good luck wherever you go from here :)
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See you, and a thanks-so-much from me as well for thinking up and starting this place - and for letting me into it!
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Ah yes, letting in Blue, my greatest regret-I mean!
It was really, really a delightful surprise to see Anthony turn up! I thought it would takes me years to reveal Eternal Darkness had an influence on me. I loudly said 'yes' in the style of Orson Welles upon seeing the application.
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Anyway, I'm very appreciative of your thanks, honestly.
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Best of luck to you and maybe I'll get to see you in some other game someday! /o/