theearth: (Default)
Save the Earth Mods ([personal profile] theearth) wrote in [community profile] saveyourselves2013-04-26 08:08 pm
Entry tags:

PLOT POST FOR APRIL 26th

This format of plot post is designed for players to ask questions and find ways to influence the plot. Be bold and ask what you can or can't do; the worst that can happen is that I will say no. As plots in Save the Earth are not self resolving nor on a time limit they can evolve in many ways. Although some potential outcomes are given, they are little more than suggestion and can be changed by character action. What role you take is up to you.

The post is also open for players to plot and coordinate between one another.





Events occurring currently;

• Following the conflict with the 'werewolves' in the Dead District they have vanished, ordered to withdraw. Why? Who can fathom. However, the snake statue remains up in the area.




Events occurring in the immediate future:

• Nothing detectable for a period. A short breather period before the inevitable reactions come along. Perhaps now is the time to organise and speculate on the situation, as that is surely what the enemy are doing.




Events potentially occurring in the immediate future:

• Once the snake statue is destroyed... Nothing detectable for a period, but there will be a response. A slight change of the situation has occurred due to the fact the 'werewolves' were encountered first, however. The statue is now under observation by a few enemy agents posing as homeless people. Preemptively, they don't smell unusual or act unusually. Also... characters are pretty likely to get their asses kicked if they do start a fight.




Potential Echo Opportunities

Until the snake statue is destroyed, it can still be used to receive an Echo if anyone hasn't already. Although unlikely, if characters do enter conflict with the enemy agents they will receive an Echo.




Another note;

If you want to run through assumptions of what occurred during the 'werewolf' encounters, feel free to do so here.

Please direct questions regarding these plot points to the thread below and not the post in general.
seabeast: (Default)

STELLA

[personal profile] seabeast 2013-04-27 04:37 am (UTC)(link)
will be ferret

Seriously though, I don't know how much longer I can keep up with her charade without making the tags uninteresting or hard to work with. Unless someone starts getting psychic powers or suddenly has the power to commune with animals (besides banagher -- thank u banagher your contribution to the ferret social group is greatly appreciated), I think it's time to toss in the towel with regards to her act. If you guys have any suggestions on how to make an animal character more interesting to work with, I'm all ears! I just don't want anyone to keep struggling to come up with ways to interact with her just so I can make activity.
Edited (shoutout to banagher) 2013-04-27 04:40 (UTC)
gentlebrother: (curious)

[personal profile] gentlebrother 2013-04-27 07:07 am (UTC)(link)
Tbh, I do want this kid to meet that ferret sometime. Because this kid back then used telepathy in communicating with animals. It's useful when you're talking to your only best friend in your life, the dog.

How they're going to meet up is the question.
seabeast: (Default)

[personal profile] seabeast 2013-04-28 05:40 am (UTC)(link)
That's the problem, isn't it... Well, I'm pretty sure that I'm going to blow the lid off her sentience pretty soon, so afterward, she should be able to get on the network and attend more face to face gatherings! I'm not sure if telepathy works through a network, though... If there are any big events in the future, I'll do my best to remember to hit up Lucas so she can finally talk to someone fluently, but if I neglect to remember, please don't hesitate to hit her up!
espigeonage: (ЖI wish I wasn't afraid that some spirit)

[personal profile] espigeonage 2013-04-28 07:21 am (UTC)(link)
MAMMAL
professorwolf: (Default)

[personal profile] professorwolf 2013-04-27 02:36 pm (UTC)(link)
I invited an animal person to our log scene. Lyall's going to ask if her obvious intelligence is normal. That might help with showing she's not so normal? :)
seabeast: (Default)

[personal profile] seabeast 2013-04-28 05:43 am (UTC)(link)
Yes, that would be an enooormous help. UuU I'm super relieved that something like this is coming up, really... I don't want her to be a one note LOOK AT THE CUTE FERRET AW character for all too long uou
professorwolf: (Default)

[personal profile] professorwolf 2013-04-28 05:48 am (UTC)(link)
Excellent! I will guide that scene in that direction then :)

... in the morning, when my tagging brain comes back XD I got through MOST of them. Just didn't quite get to yours tonight.

(Then we will have to start her on reading lessons. Because Lyall doesn't want sentient ferret running around without the means to communicate XD )