theearth: (Default)
Save the Earth Mods ([personal profile] theearth) wrote in [community profile] saveyourselves2014-01-28 12:45 pm
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Plot Post for January 28th!

This format of plot post is designed for players to ask questions and find ways to influence the plot. Be bold and ask what you can or can't do; the worst that can happen is that we will say no. As plots in Save the Earth are not self resolving nor on a time limit they can evolve in many ways. Although some potential outcomes are given, they are little more than suggestion and can be changed by character action. What role you take is up to you.


The post is also open for players to plot and coordinate between one another.





• The meeting regarding the plan of attack on the farmhouse serving as the alien’s hideout on the evening of January 25th was crashed and derailed when five six of David Proud’s animated snake statues barged their way into the meeting place - the house of Elian Price ([personal profile] wastingtime). Further crisis was averted when a group exploited the statues’ directive to protect Proud by capturing the artist and bringing him from the house to a relatively open space within which the statues could detonate, and through use of the intangibility of Danny Fenton ([personal profile] gogoghostpowers) and the firepower of Marisa Kirisame ([personal profile] not_good_not_wicked) and Reimu Hakurei ([personal profile] paradiseshrinemaiden), the threat of the statues was removed - in a massive explosion in which Proud was caught. David Proud is now dead - and with the stopping of his alien-technology-run mechanical heart, whatever power enabled the animation of and powered his statues has been shut down. Any snakes out there that didn’t crash the so-to-speak party will have stopped in their tracks on patrol underground - no longer giving Echoes, producing buzzing, or at risk of exploding.


• However, the slab of snake skin Proud was using to make the statues is still down there, and without patrolling statues, it ought to be a lot easier to reach. Should the will or any cause to head down to where Proud was originally hiding strike, follow the buzzing into a maintenance tunnel, and follow another peculiarly open tunnel excavated through its side a ways, and find a vein of something a familiar shade of pink embedded in the wall. Contact with this piece of Wise Snake will grant an Echo if the following two qualifications are met: that the character 1) did not receive an Echo off a subway snake after 11/23, and 2) did not receive an Echo from the snake attack on 1/25 at Elian’s house during the farmhouse meeting. Chunks of it can be broken off, but it’s a large piece of material well-lodged in the earth, and cannot be removed wholesale.


• At the request of Krystal, we’ve made a (very simple) map of Locke City. It is here and can be edited by anyone with the link. Player-established locations can be placed by their creators. This is optional. If you’d rather leave the location of your establishment vague, that is perfectly fine, too.





Events occurring currently:

• Blood Key gang activity is down. Their numbers have been reduced and violent incidents are less frequent, but they’re still active in the area surrounding the Dead District. They are twice as strong and fast as an ordinary human, and their senses are supernaturally keen. In addition, they’re heavily armed and well supplied.


• Arrests by the corrupt police are still possible. An arrest will have one of three results: your character can either cooperate, offer Sherman names/information about other reincarnates and be released but kept under police surveillance; be broken out by reincarnates or discuss another escape method with the mods; or disappear under mysterious circumstances. In the second circumstance, your character will need to go into hiding unless they can successfully conceal their identity from Detective Sherman. Hiding is not necessarily permanent, but it may be long-term, depending on later actions from PCs.





Events occurring in the immediate future:

• On Feb. 2nd, Thunder Corp will announce the completion of their construction in the Dead District. The building is shaped like a pentagon. It will not, however, be open to the public.

Coincidentally, by Feb. 4th, the Blood Keys will no longer be prowling the Dead District – or anywhere for that matter.


PC Blood Keys: Your orders will be to lie low until further notice.



• The alien at the farmhouse has yet to be confronted. A plan is being drafted with participants being drawn from the IC volunteers list. The list is formed of characters who volunteered at the 1/25 meeting, ergo if they were not at the meeting, there is a very low chance of them being called upon to participate.

Please remember that this is an IC plan. We will do our best to include as many interested parties as possible while also keeping ICness in mind.

We’re shooting to confront the alien around mid-to-late February. Please weigh in!

A note on fighting the alien: you will be able to defeat it – but you will need to bring your best. It will be a challenge. Victory cannot be achieved by sheer firepower alone (though it’ll certainly help a lot.)




• Involvement in Wise Snake’s emergence, however, is not reliant on IC participation, limits, etc. Just place your character in the vicinity of the business district and voila – you’ll be faced with a very large and very angry snake of stone.

Wise Snake’s emergence will happen after the alien is defeated - probably sometime in March.







Potential Echo Opportunities

• Encountering a cybernetically-altered member of the Blood Keys for the first time grants one Echo. NOTE: from Feb. 4th and onwards, NPC Blood Key encounters will, by default, be in passing only - they will not be instigating anything.

• Visiting the shed skin of Wise Snake deep in the abandoned subways where Proud had been located if the character hadn’t received an Echo from a snake statue since 11/23 and didn’t receive an Echo from the snake statues at the meeting on 1/25 will grant one Echo.

• As always, canon recurrences grant related Echoes!


Please direct questions regarding these plot points to the thread below and not the post in general.
centurian: (human ✮ mission accomplished)

[personal profile] centurian 2014-01-29 11:30 pm (UTC)(link)
Awesome! Would you like to do a log later this week or something?
stopinthenameofawe: (Melissa [Cheers])

[personal profile] stopinthenameofawe 2014-01-29 11:48 pm (UTC)(link)
Sure! I can put it up friday/saturday morning if you like, unless you would like to start! (I have no idea who would start the conversation, since I don't think Gerald has shown his face on the network?)
centurian: (human ✮ o rly?)

[personal profile] centurian 2014-01-29 11:51 pm (UTC)(link)
Works for me! He's been around the station quite a bit (given that Locke City is without an FBI branch, he's working his investigation into businesses out of there), so he'd probably recognize her from that, and would say hello just to be friendly and IDK it can definitely go from there?
stopinthenameofawe: (Melissa [Cheers])

[personal profile] stopinthenameofawe 2014-01-29 11:53 pm (UTC)(link)
Sure! Don't know if he's seen her apology post where she showed her face, but either way it will work out~
centurian: (human ✮ why not?)

[personal profile] centurian 2014-01-30 12:01 am (UTC)(link)
haha I think that was right in the middle of his "oh my god I could actually turn into an alien" freakout/drinking time so he might've ICly missed/only skimmed it. So he'll sorta recognize her. :'|
stopinthenameofawe: (Melissa [Slight smile])

[personal profile] stopinthenameofawe 2014-01-30 12:30 am (UTC)(link)
OK that works. XD I'll get up it up friday morning probably.