STATE OF LOCKE CITY
It's now been several months since the Wise Snake incident destroyed portions of Locke City. In order for players to have a better idea of what their characters are experiencing, this post is to give a quick overview of rebuilding progress in the city.
As a general note, the farther from the bulk of the fighting in downtown Locke, the fewer repairs and cleanup needed to be done. The city's rebuilding efforts focused largely on getting the roads clear and repaved where necessary; by now all of that work is mostly done. There is still visible damage around the epicenter of the battle, but things are generally in working order - if not particularly picturesque. The FBI's mecha division is working out of a Locke City University outbuilding, including a portion of the building being regulated specifically for agent training. (This means characters will see a few FBI officers around the area of LCU most of the time.)
Locke City is, however, populated in part by our players, so this post is
also here for players to provide specific information about the state of local businesses and establishments their characters are involved with.
Here's a simple guideline form for an idea of what might be useful for other players to know!
NETWORK REMINDER
Posts can not be locked to groups or locked away from groups; the only way to "post" non-publicly is to (icly) send separate but identical messages to each of the recipients, which oocly can of course be done within one and the same post but for example disables threadjacking. We would also like to take this time to reiterate the resources that explain how the Network works. The
setting page offers an overview, with more specific details
here.