Save the Earth Mods (
theearth) wrote in
saveyourselves2013-07-30 08:59 am
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Plot post for July 30!
This format of plot post is designed for players to ask questions and find ways to influence the plot. Be bold and ask what you can or can't do; the worst that can happen is that I will say no. As plots in Save the Earth are not self resolving nor on a time limit they can evolve in many ways. Although some potential outcomes are given, they are little more than suggestion and can be changed by character action. What role you take is up to you.
The post is also open for players to plot and coordinate between one another.
Events occurring currently;
• The Vermini swarms have disappeared for the most part, and there's no sign of Vermedi either. Some characters may glimpse hairy figures in dark alleys or in sewers, but the creatures always disappear as soon as they are spotted.
• There are an unusual amount of police patrols out and about in the city. Any suspicious activity will be noticed, though there are no immediate IC consequences.
• We also have two super secret event opportunities that have not been claimed. Two commenters to the thread below will be randomly selected for this plot.
Events occurring in the immediate future;
• Beginning Friday, August 2, there will be something in the water. Drinking any tap water will result in occasional, uncontrollable fits of laughter, along with re-experiencing previous Echoes, especially memory Echoes. One Echo per 8oz glass of water, and the beginning of its effects can be delayed for up to an hour. Within six hours it'll be out of the character's system completely.
Events potentially occurring;
• If PCs wish to investigate Thunder Corp this week, comment to the thread below with a general idea of how you plan to get in and what you plan to do once you're there. Details will be forthcoming on a case-by-case basis.
Potential Echo Opportunities:
• Drinking the tainted water will grant one new Echo (and only one, no matter how much water is drunk) in addition to any re-experienced ones. Uncovering any secret information about Thunder Corp will also grant an Echo. Canon parallels are a constant.
The post is also open for players to plot and coordinate between one another.
Events occurring currently;
• The Vermini swarms have disappeared for the most part, and there's no sign of Vermedi either. Some characters may glimpse hairy figures in dark alleys or in sewers, but the creatures always disappear as soon as they are spotted.
• There are an unusual amount of police patrols out and about in the city. Any suspicious activity will be noticed, though there are no immediate IC consequences.
• We also have two super secret event opportunities that have not been claimed. Two commenters to the thread below will be randomly selected for this plot.
Events occurring in the immediate future;
• Beginning Friday, August 2, there will be something in the water. Drinking any tap water will result in occasional, uncontrollable fits of laughter, along with re-experiencing previous Echoes, especially memory Echoes. One Echo per 8oz glass of water, and the beginning of its effects can be delayed for up to an hour. Within six hours it'll be out of the character's system completely.
Events potentially occurring;
• If PCs wish to investigate Thunder Corp this week, comment to the thread below with a general idea of how you plan to get in and what you plan to do once you're there. Details will be forthcoming on a case-by-case basis.
Potential Echo Opportunities:
• Drinking the tainted water will grant one new Echo (and only one, no matter how much water is drunk) in addition to any re-experienced ones. Uncovering any secret information about Thunder Corp will also grant an Echo. Canon parallels are a constant.
no subject
Possible topics she might dig up: Any key events in Thunder's history? How have their profits been doing in the last couple of years? Approximately how many employees do they have? What kind of advertisements or promotions have they been running lately?
Orrr, here's a possibility: I think Thunder's offices are in the city, but is it known where their manufacturing plants or similar facilities are, if any?
If their locations are known, this could let other characters go do sneaky spy stuff, do surveillance, look for suspicious activity, stuff like that.
/brainstorming
no subject
Their profits have never been good: they've struggled for a long time, but over the past two months, their profits have shown marked, rapid improvement. As of the beginning of July, this increase leveled out, but they're still doing better than they were. Suddenly, everyone wants to buy Thunder Corp merchandise. This is strange, since they don't seem to have changed their advertisements at all.
They're a fairly small company, certainly local, and their manufacturing plants/warehouses/etc. are all just outside Locke City. Their locations are not a secret.