Return of the Towers plot!
Jan. 1st, 2014 03:44 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Does anyone remember this plot (specifically the Tuning Towers part)? If you don't that's okay, but I do want to massively apologize for dropping the ball. My PC went out of commission a day after that and December turned out to be way more intensive at work than I thought. Still having PC issues, but I wanted to get everything sorted out and after talking to the mods there's a few things I think should be discussed by the game at large before I do anything else with this plot.
I wanted to do this plot as a way to help characters get involved with game plot regardless of whether they were in with a specific group or not since I knew people were having trouble finding things for their characters to do or reasons for them to care. After talking with the mods though I think it's been a little unclear what the game plot for Season One is.
Season One is for characters to gain echoes in preparation for Season Two and to become aware of and (somewhat) acclimated to the general game situation. What this means is that by playing even simple slice of life your character is already involved in game plot. Any information gathering or actions against NPCs are fun extras. Because of the nature of Season One this means that there is a finite amount of information that can be gathered in addition to a limited extent of actions taken; this is because Season Two will be more heavily focused on those things.
Which brings me back to the Towers plot: all information regarding Thunder Corp for this season has already been found. Characters won't be able to find out what Thunder Corp is doing at the Towers; at least for this season. Normally I'd want to continue the plot since that was only half of it, but Season Two won't start until Thunder Corp reaches their goal in the Towers basement.
Any action against the Towers operation will delay Season Two.
I don't mind running the plot as a failure with Numbers being thwarted, but this would cause more police crackdown and suspected characters being taken in. So obviously I don't think that's my call to make since this would effect a large amount of characters. Other options are having the plot never come to fruition (plans were made, but they never happened for whatever reason, no consequences, everyone goes about their day) or running the plot as a success (which I don't find very advisable since it would delay Season Two).
Finally I did talk to the mods a bit on what avenues for information and general involvement above general slice of life there are left in Season One. The Blood Keys and Pride are the few sources of information/action left for Season One; Season One is also slated to end some time this month. I know there are a few plots going on with them already, but if anyone wants to do anything more this would probably be a good time to get everything sorted out. If you want to get your character involved, but aren't sure how I think this is a good time to ask as well and we can all help eachother out a bit.
I wanted to do this plot as a way to help characters get involved with game plot regardless of whether they were in with a specific group or not since I knew people were having trouble finding things for their characters to do or reasons for them to care. After talking with the mods though I think it's been a little unclear what the game plot for Season One is.
Season One is for characters to gain echoes in preparation for Season Two and to become aware of and (somewhat) acclimated to the general game situation. What this means is that by playing even simple slice of life your character is already involved in game plot. Any information gathering or actions against NPCs are fun extras. Because of the nature of Season One this means that there is a finite amount of information that can be gathered in addition to a limited extent of actions taken; this is because Season Two will be more heavily focused on those things.
Which brings me back to the Towers plot: all information regarding Thunder Corp for this season has already been found. Characters won't be able to find out what Thunder Corp is doing at the Towers; at least for this season. Normally I'd want to continue the plot since that was only half of it, but Season Two won't start until Thunder Corp reaches their goal in the Towers basement.
Any action against the Towers operation will delay Season Two.
I don't mind running the plot as a failure with Numbers being thwarted, but this would cause more police crackdown and suspected characters being taken in. So obviously I don't think that's my call to make since this would effect a large amount of characters. Other options are having the plot never come to fruition (plans were made, but they never happened for whatever reason, no consequences, everyone goes about their day) or running the plot as a success (which I don't find very advisable since it would delay Season Two).
Finally I did talk to the mods a bit on what avenues for information and general involvement above general slice of life there are left in Season One. The Blood Keys and Pride are the few sources of information/action left for Season One; Season One is also slated to end some time this month. I know there are a few plots going on with them already, but if anyone wants to do anything more this would probably be a good time to get everything sorted out. If you want to get your character involved, but aren't sure how I think this is a good time to ask as well and we can all help eachother out a bit.