Save the Earth Mods (
theearth) wrote in
saveyourselves2014-07-23 12:11 am
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If you can't go home, let home come to you!
Suggestions are closed.
In the context of an upcoming plot event, there will be a wonderful, unique chance for wonderful, unique echoes! Echoes so wonderful and unique indeed that we can only have a small amount of them, which brings us to the following: Between today and the 31st (7:00pm GMT), you will be able to submit what you would like your character(s) to pulse back; and then until the 5th, everyone will get to vote on which four of those proposed pulses shall become reality. The mods will pick between one and four additional ones of those proposals to round the whole thing off a bit, and then they will take effect over the course of a few weeks.
Now what kind of echoes are we talking about?
- HUGE ONES. More specifically: Buildings, forests, (parts of) mountains, and whatever else is immobile and large. Rules about the size of echoes are obviously suspended in this case, but we'll reserve the option to downsize things in one way or the other to make them workable.
- The echoes in question should carry some significance for the character who echoes them, but in this instance the degree of importance to the character is irrelevant: Living near/in the place or it having a moderately important position in one's life is enough. For example: Any Attack on Titan character could echo Wall Sina, any The Hobbit dwarf could echo the Lonely Mountain, any Pokemon character could echo a Pokecenter and any student of Hogwarts could echo any part of the school grounds.
- The echoes will be plot echoes and thus won't need a trigger; they will be available to characters in both Vegas and Locke.
- Please keep it to a maximum of two echo suggestions per character. In the end, a maximum of one echo per player will be granted (in case more than one echo of a player end up in the top four, the highest ranking one will be implemented).
Please peruse the form below:
Suggestions so far:
Batman: The Brave and the Bold | Hall of Justice
Bleach | Senkaimon
Danny Phantom | The Ghost Zone
Death Note | Wammy's House
Dokidoki Precure | Yotsuba Compound
Dragon Age | The Blooming Rose
Eternal Darkness | The Oublié Cathedral Old Tower & the catacombs
Generator Rex | Abysus
Golden Sun | Venus Lighthouse
Hatoful Boyfriend | St. Pigeonation's Academy
Heartcatch Precure | The Precure Palace
Hetalia | Suomenlinna
Kamen Rider W | The Narumi Detective agency slash billiard hall
Middle Earth | The Halls of the Woodland Realm
Middle Earth | Caras Galadhon, the Elven city in Lothlórien.
Middle Earth | The Lonely Mountain/Erebor
MS Gundam 00 | Orbital Elevator
Pandora Hearts | The Abyss
Tales of Symphonia | Torent Forest
Touhou Project | Scarlet Devil Mansion
In the context of an upcoming plot event, there will be a wonderful, unique chance for wonderful, unique echoes! Echoes so wonderful and unique indeed that we can only have a small amount of them, which brings us to the following: Between today and the 31st (7:00pm GMT), you will be able to submit what you would like your character(s) to pulse back; and then until the 5th, everyone will get to vote on which four of those proposed pulses shall become reality. The mods will pick between one and four additional ones of those proposals to round the whole thing off a bit, and then they will take effect over the course of a few weeks.
Now what kind of echoes are we talking about?
- HUGE ONES. More specifically: Buildings, forests, (parts of) mountains, and whatever else is immobile and large. Rules about the size of echoes are obviously suspended in this case, but we'll reserve the option to downsize things in one way or the other to make them workable.
- The echoes in question should carry some significance for the character who echoes them, but in this instance the degree of importance to the character is irrelevant: Living near/in the place or it having a moderately important position in one's life is enough. For example: Any Attack on Titan character could echo Wall Sina, any The Hobbit dwarf could echo the Lonely Mountain, any Pokemon character could echo a Pokecenter and any student of Hogwarts could echo any part of the school grounds.
- The echoes will be plot echoes and thus won't need a trigger; they will be available to characters in both Vegas and Locke.
- Please keep it to a maximum of two echo suggestions per character. In the end, a maximum of one echo per player will be granted (in case more than one echo of a player end up in the top four, the highest ranking one will be implemented).
Please peruse the form below:
Suggestions so far:
Batman: The Brave and the Bold | Hall of Justice
Bleach | Senkaimon
Danny Phantom | The Ghost Zone
Death Note | Wammy's House
Dokidoki Precure | Yotsuba Compound
Dragon Age | The Blooming Rose
Eternal Darkness | The Oublié Cathedral Old Tower & the catacombs
Generator Rex | Abysus
Golden Sun | Venus Lighthouse
Hatoful Boyfriend | St. Pigeonation's Academy
Heartcatch Precure | The Precure Palace
Hetalia | Suomenlinna
Kamen Rider W | The Narumi Detective agency slash billiard hall
Middle Earth | The Halls of the Woodland Realm
Middle Earth | Caras Galadhon, the Elven city in Lothlórien.
Middle Earth | The Lonely Mountain/Erebor
MS Gundam 00 | Orbital Elevator
Pandora Hearts | The Abyss
Tales of Symphonia | Torent Forest
Touhou Project | Scarlet Devil Mansion
Re: Echo proposals
Character: Felix | Golden Sun
Echo: Venus Lighthouse. Think of a lightouse, but more... venus. Nah, I kid. It's a cylindrical tower, probably no more than ten stories high, flared at the base. At the top it splits into three parallel structures: the central aerie (which contains the beacon) and its two flanking elevators, which are primarily used for descent. (Have a couple of pictures, because I'm not confident in my ability to describe.)
Within, the lighthouse is a video game dungeon, which means monsters (that may or may not be there, depending on how this gets implemented; if they're there, most of them are somewhat, though not hugely, more powerful than the Wise Snake's scales) and puzzles, most of them involving moving flows of sand and/or pushable blocks. Entry is actually somewhat complicated; the front door is mostly an exit, although the "lock" for the actual entrance is there. The proper entrance is through a long tunnel that leads to the basement, and I think I'll leave it at that for now because this description is going to be long anyway.
The thing about Venus Lighthouse is that it's a source (arguably almost the source) of earth magic. If your character's powers are based in the element of earth, those powers will be easier to use and quicker to recover while your character's in the lighthouse. Additionally, if the lighthouse is lit (see below), it will spread earth energy all over the place. In canon this mostly manifests in the form of earthquakes that tear a peninsula off of its continent and awaken a sleeping sea god, but I have extensive headcanon involving other ways it could work.
Lighting the Lighthouse is... complicated. If it shows up lit, fine, it'll stay that way; if not, I'd need at least one canonmate to change that, because I'd have to bend quite a lot of plausibility to get the requisite item for Fred. (Said item is an earth-aligned gem that, according to lore, holds incredible power; a character in a position to know claims that someone who holds just one of the four could conquer the world. Felix is not known to have ever touched it, although he did hold two of the others and traveled with someone who carried the earth one.) As well, when the lighthouse becomes lit its earth energy surges dangerously.
If you want further explanation of any aspect, please say so; I could probably talk about this for pages, but I doubt most of you want to read all of those pages.