Save the Earth Mods (
theearth) wrote in
saveyourselves2014-07-23 12:11 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
If you can't go home, let home come to you!
Suggestions are closed.
In the context of an upcoming plot event, there will be a wonderful, unique chance for wonderful, unique echoes! Echoes so wonderful and unique indeed that we can only have a small amount of them, which brings us to the following: Between today and the 31st (7:00pm GMT), you will be able to submit what you would like your character(s) to pulse back; and then until the 5th, everyone will get to vote on which four of those proposed pulses shall become reality. The mods will pick between one and four additional ones of those proposals to round the whole thing off a bit, and then they will take effect over the course of a few weeks.
Now what kind of echoes are we talking about?
- HUGE ONES. More specifically: Buildings, forests, (parts of) mountains, and whatever else is immobile and large. Rules about the size of echoes are obviously suspended in this case, but we'll reserve the option to downsize things in one way or the other to make them workable.
- The echoes in question should carry some significance for the character who echoes them, but in this instance the degree of importance to the character is irrelevant: Living near/in the place or it having a moderately important position in one's life is enough. For example: Any Attack on Titan character could echo Wall Sina, any The Hobbit dwarf could echo the Lonely Mountain, any Pokemon character could echo a Pokecenter and any student of Hogwarts could echo any part of the school grounds.
- The echoes will be plot echoes and thus won't need a trigger; they will be available to characters in both Vegas and Locke.
- Please keep it to a maximum of two echo suggestions per character. In the end, a maximum of one echo per player will be granted (in case more than one echo of a player end up in the top four, the highest ranking one will be implemented).
Please peruse the form below:
Suggestions so far:
Batman: The Brave and the Bold | Hall of Justice
Bleach | Senkaimon
Danny Phantom | The Ghost Zone
Death Note | Wammy's House
Dokidoki Precure | Yotsuba Compound
Dragon Age | The Blooming Rose
Eternal Darkness | The Oublié Cathedral Old Tower & the catacombs
Generator Rex | Abysus
Golden Sun | Venus Lighthouse
Hatoful Boyfriend | St. Pigeonation's Academy
Heartcatch Precure | The Precure Palace
Hetalia | Suomenlinna
Kamen Rider W | The Narumi Detective agency slash billiard hall
Middle Earth | The Halls of the Woodland Realm
Middle Earth | Caras Galadhon, the Elven city in Lothlórien.
Middle Earth | The Lonely Mountain/Erebor
MS Gundam 00 | Orbital Elevator
Pandora Hearts | The Abyss
Tales of Symphonia | Torent Forest
Touhou Project | Scarlet Devil Mansion
In the context of an upcoming plot event, there will be a wonderful, unique chance for wonderful, unique echoes! Echoes so wonderful and unique indeed that we can only have a small amount of them, which brings us to the following: Between today and the 31st (7:00pm GMT), you will be able to submit what you would like your character(s) to pulse back; and then until the 5th, everyone will get to vote on which four of those proposed pulses shall become reality. The mods will pick between one and four additional ones of those proposals to round the whole thing off a bit, and then they will take effect over the course of a few weeks.
Now what kind of echoes are we talking about?
- HUGE ONES. More specifically: Buildings, forests, (parts of) mountains, and whatever else is immobile and large. Rules about the size of echoes are obviously suspended in this case, but we'll reserve the option to downsize things in one way or the other to make them workable.
- The echoes in question should carry some significance for the character who echoes them, but in this instance the degree of importance to the character is irrelevant: Living near/in the place or it having a moderately important position in one's life is enough. For example: Any Attack on Titan character could echo Wall Sina, any The Hobbit dwarf could echo the Lonely Mountain, any Pokemon character could echo a Pokecenter and any student of Hogwarts could echo any part of the school grounds.
- The echoes will be plot echoes and thus won't need a trigger; they will be available to characters in both Vegas and Locke.
- Please keep it to a maximum of two echo suggestions per character. In the end, a maximum of one echo per player will be granted (in case more than one echo of a player end up in the top four, the highest ranking one will be implemented).
Please peruse the form below:
Suggestions so far:
Batman: The Brave and the Bold | Hall of Justice
Bleach | Senkaimon
Danny Phantom | The Ghost Zone
Death Note | Wammy's House
Dokidoki Precure | Yotsuba Compound
Dragon Age | The Blooming Rose
Eternal Darkness | The Oublié Cathedral Old Tower & the catacombs
Generator Rex | Abysus
Golden Sun | Venus Lighthouse
Hatoful Boyfriend | St. Pigeonation's Academy
Heartcatch Precure | The Precure Palace
Hetalia | Suomenlinna
Kamen Rider W | The Narumi Detective agency slash billiard hall
Middle Earth | The Halls of the Woodland Realm
Middle Earth | Caras Galadhon, the Elven city in Lothlórien.
Middle Earth | The Lonely Mountain/Erebor
MS Gundam 00 | Orbital Elevator
Pandora Hearts | The Abyss
Tales of Symphonia | Torent Forest
Touhou Project | Scarlet Devil Mansion
no subject
Character: Winter Adamas | Rikka Hishikawa | Dokidoki Precure
Echo: Yotsuba Compound
One of Rikka's two best friends, Alice Yotsuba (Cure Rosetta, their yellow, but that's for another day), is very, very rich. The Yotsuba Group controls quite a lot of property, and wields quite a bit of power. Among the Group's holdings are a kilometer-tall radio tower, a television station, apparently something resembling Apple... the list goes on. The family lives not far from the corner where Mana and Rikka live, in a huge mansion at the center of a large gated complex. There's plenty of greenery, and a clearing not far from the house where Alice frequently sets up tea parties for herself and her closest friends, a group that eventually numbers six. It's a really big mansion, with plenty of art and decorations inside, as well as quite a bit of technology and security. Cameras everywhere, steel shutters on every window, a bodyguard team that will be regretfully absent... and quite a bit of technological capability in the basement. Fanon nicknames Alice as "Cure Batman", and it's no surprise. There's a lot of stuff in here, and her butler has fashioned a wide variety of gadgets for her use. All of them come from here. What can only be called an audience room features a projector, a quality sound system, and various ways to move objects in; the actual meeting room is a proper boardroom with seating for a couple dozen at least.
One of the reasons Alice's mansion is appealing is that it has a lot of space; it could serve as a hideout or even stronghold for the reincarnates, and it's easily defensible, particularly if someone bothers to find the security room. There's also plenty of capacity for technology, and plans for a few gadgets near to hand; if the need ever came up (mostly for events), there are some useful plot-relevant items that could be crafted. There are also hidden passages everywhere, and a veritable arsenal of equipment (which could be taken away at will), including at least one limo, at least one helicopter, and a jet plane capable of atmospheric entry and exit.
It also provides a nice, relatively neutral place to hold meetings and the like - the lawn is big enough that you could run a large event with all of the reincarnates and not have to worry about space, let alone the house.